Wayfarer - UI Design
Background
Wayfarer is a website where travelers can discover new locations to visit around the world. Although it doesn’t directly sell any trips, flights, or accommodations, voyagers use it as a tool for researching where to travel next.
Target Audience
People from the ages of 21-30 years old who frequently travel & are in search of new adventures.
Deliverables
Redesign Wayfarer’s landing page.
Design 3 mobile app screens:
(1) A sign-in screen
(2) overview of destinations screen
(3) a destination detail screen
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I began by conducting secondary research on competitors such as Airbnb and Expedia. I noted Airbnb’s simple and sleek design, and how they segmented a complex library of information into a user-friendly interface.
After background research, I created multiple lo-fi sketches for the landing page and mobile screens. After vetting the potential sketches and narrowing them down, I worked on a style tile for the typography, buttons, and icons.
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Being that this project was centered on solely UI Design, I had to work with many assumptions on my target audience and their desires and pain points. In a real-world project, I would conduct more thorough background research and user interviews before going ahead with the UI process.
I anticipated difficulty in sectioning the content in the mobile app screens. I referenced Airbnb’s mobile app for guidance on simplifying complex information and directing the user through the sections.
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The process will surprise you. This was my final project in learning the fundamentals of UI Design. I had gone into the project with ideas and expectations - none of which matched the final look and feel of my design.
You should allocate an extra brainstorming session specifically for information-dense screens. As I anticipated, I was most challenged with the destination details mobile screen. Since this was the most content-heavy screen, I devoted a chunk of time to brainstorming how to arrange the segments of information.